Gameplay
Whenever i talk of Prototype gameplay the 1st thing comes in my mind is SHAPE SHIFTING.With different kinds of lethal transformations like Blade,Claws (my personal favorite),Hammerfists and Whipfist (though i personally call it a bitchslap :P) u can cause destruction in new and more awesome ways. Adding to those is the Biobomb ability which is a lot helpful to cause massive destruction.Moreover u can later upgrade to have a lil army of infected to use as u please .Take on hoards of infected or swarms of highly trained blackwatch soldiers, with the deadley shape shiftings it is always fun to rip them apart via diferent weapons or ways.
The movement aka Locomotion is one of the most important part of such game and to be very honest its the way its supposed to be. Nothing fancy just upgrading it throughout the game like upgrading ur jumps to 100% more of your default capability same with speed too.The other major aspect which i had a lot of un is the Character Development aka Upgrading Heller’s abilities or adding new ones like for example getting a lil hoard of infected to follow you and attack as obediently as a dog or add finishers for helicopters and tanks i mean imagine you are sorrounded by a swarm of tanks. Nothing to worry if u got the right upgrades- jump on tank,press the right button and BAM there goes the tank. Also there are Yellow star marked aka BLACKNET missions which helps you to upgrade your character by giving you perks once you complete the missions. The character thus upgraded would be the one who can cause more nuisance and chaos rather quickly.
Combat is smooth and fun without any hassles.Stealth kills are also very well tailored for such a game. I loved doing some stealth kills and i can say that this makes the gameplay of this game complete nothing else could have been done to make it more better.
All in all the gameplay is what its supposed to be and cuts out well for such a game.
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