Introduction
In 2001 Remedy entertainment unleashed a true masterpiece that defined a new genre in gaming. Max Payne introduced bullet-time shooting alongside cinematic style narration with the state of art visuals. To add more depth to the story the game even contained many references to the Norse mythology, particularly the myth of Ragnarok. Names of characters used in the game depicted the Norse gods and myths. Max Payne 2 followed suit in 2002 to add yet another legend as its sequel. The game also introduced the sexy Mona Sax as Max’s new girlfriend. Every aspect of these epic games was so well designed and developed that they still hold a reputed spot in the hall of fame.
After 10 years of wait Rockstar brings back the legend to the Gamers of all class i.e. PC, XBOX and PS3. The game follows the previous two installments with a completely new setting. Its nine years and Max has retired from his job in the NYPD and has grown a few years old. He is now more world-weary and cynical than ever. He is even developed an addiction to alcohol and pain killers. However things are about to take a drastic change in his life as he is pulled into a conspiracy of shadowy, warring factions threatening every aspect of Sao Paulo society in a deadly web that threatens to engulf everyone and everything around him.
Developer | Rockstar Vancouver |
Publisher | Rockstar Games |
Writer | Dan Houser, Michael Unsworth, Rupert Humphries |
Directors | Sergei Kuprejanov (design), Mark Tennant (animation), Rob Nelson (art) |
Platforms | PC, Mac and XBOX |
Genre | Third Person Shooter |
Engine | RAGE combined with Euphoria |