Graphics and Audio
Now let’s talk about the eye candy, unreal engine had been the choice of developers for this game and with this choice comes some predetermined pros and cons.
The lighting in this game is probably the best part of its eye candy, although the bloom is a bit overdone at places but that can be attributed to the fact that the game is based in Dubai where the sun is scorching hot and sun shine’s the brightest. The shadows although are decent, nothing too great about them here.
Another pretty strong point here is the developers attention to detailing, most objects and assets ingame are pretty high resolution and everything in the game looks very gritty and refined. But the explosions sadly are one of the worst i have seen in recent times, the explosions looks completely unrealistic and the accompanying sound effect also do not help it much.
The particle effects too are really bad in this game, the decals, bullets shots and fire etc. also does not look too good, the game overall is very colorful unlike most unreal engine based games which are all tinted brownish.
So the eye candy in this game can only be attributed to its very well lighting and superb attention to detail, as the particle effects and explosions are really not upto the mark.
Audio, environmental as well as the voice acting is really well done in Spec Ops The Line, the characters seem genuine and believable due to their awesome voice acting.
Guns also sound pretty decent and the best thing about spec ops is that rock music starts playing in most areas where major firefights take place which is really energizing and refreshing, just imagine rocking music in the background and guns blazing in the foreground, this generates an epic atmosphere in firefights.
The only downside to audio is that the explosives and grenades lacks the punch needed to make them feel effective and real, Which mars the overall experience a bit.