Ninja theory worked really well on the gameplay but coming from the developers of heavenly sword it was anticipated. The sword fighting is smooth and so is gun fighting and over and above that playing with an xbox controller is a treat. The controls are user friendly and easy to understand. Also an addition to the game is the Training mode where you can not only practice on a particular weapon but also a particular move of any unlocked weapon. Also there are quite a number of weapons categorized into Angelic (Aquila, Ophion & Osiris) and Demonic (Arbitar & Eryx). Then there is Kablooey ,a powerful gun, though its rewarded towards the end of the game and Revenant a shotgun. Along with these we do have the classic weapons i.e the adorable guns Ebony and Ivory as well as the sword Rebillion.The different colored Orbs also make a return in the game (though they were never away).
That being said this game completely failed at the difficulty level. There was no challenge whatsoever. I started the game playing at Nephilim and i wasnt killed by enemies at all apart from falling from the cliffs a couple of times. Getting an SSS rank in old DMCs required skill and literally we had to mash our gamepads or keyboards to achieve it . Its a less known fact that DMC3 ,when released , was so tough to beat that CAPCOM had to re release the game named as DMC3 – Special Edition making it easier but still a challenge at the easiest difficulty. DMC difficulty levels is a cruel joke for the old fans of the games. Once back then completing DMC3 in Dante must Die mode was a well appreciated achievement but with the new DmC its like a walk in the park. AI aint that great and predictable so you can easily counter inspite of being attacked by a hoard of demons.
All in all the game is as easy as if you are playing the game with a cheat or a trainer even at higher difficulty levels. While thats a treat to gamers new to DMC series ,its a big letdown for the gamers who fought against the likes of Nightmare, Nelo Angelo,Agni & Rudra and many more. The bosses in the game are a piece of cake and doesn’t require any hardship at all. Also one more thing i need to highlight here is that while many awe’d at the Grappling hook calling it a new one in DMC series just go a game back to DMC4 and remember Nero’s Demonic arm (if you played that game you would have understood by now what i meant). Also i would like to share that while the demonic weapons do a good amount of damage, the angelic weapons deal only small amounts of damage which annoys. The restriction of weapons on the enemies increases the frustration more but still surprisingly u still get an SSS without even actually switching weapons or the combo. A lateral and what il say is *unwilling* insertion of devil trigger is too in the game where once u activate it the enemies freeze in the air and u take them down. The ‘LOCKING’ mechanism was missed too (atleast by me).
Though i wont deny that the gameplay was indeed smooth and the animations (especially when u kill the last enemy in the hoard) & Weapons added to it greatly still there was no difficulty in beating the game whatsoever.